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Viewing User Profile for: Advancebo
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Joined: Jan 14, 2008 01:48 PM
Last Post: Today @ 09:13 PM
Last Visit: Today @ 09:13 PM
Website: http://advance.wmclan.net/
Location: USA
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Your Age: 15
What Games do you play: FPS/3PS, Shooters, Adventure, Arcade, Action, Racing
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http://advance.wmclan.com/
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AIM: advancebbo
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Post Statistics
Advancebo has contributed to 11313 posts out of 289906 total posts (3.90%) in 971 days (11.65 posts per day).

20 Most recent posts:
Halo CE General Discussion » Weapons - Works in Process thread [WIP] Today @ 09:13 PM (Total replies: 7368)

Quote: --- Original message by: Amazingcuziam

progress is always cool :) crit please :D


You don't model in the numbers, you just make them 2 flat planes.

Halo CE General Discussion » Valhalla BSP 75% (animated gif) Today @ 06:52 PM (Total replies: 15)

Fix all those non planars, mainly at the top, and in the bottom floor.
And remove those extrudes you have the right side, by the ramp, their only extruded once in halo 3.
Also the front ramp, on the main man cannon, should

Also, it gets annoying, since its harder to focus on the details.
Its pretty useless, since the render is already of a 3d model.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Yesterday @ 08:52 PM (Total replies: 7368)

Quote: --- Original message by: AGLion
Those ripped textures or custom? Either way, it's pretty damn hot.


learn to interpret his sentence.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Yesterday @ 06:55 PM (Total replies: 7368)

not much of a wip.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Yesterday @ 05:49 PM (Total replies: 1390)

Quote: --- Original message by: MoooseGuy

Since my only connection to the internet right now is via iPhone


iphone sucks. you are an apple slave.


Quote: --- Original message by: Delicon20
it says it violated terms of service. they prolly thout it was a reach leak and deleted it.


i lol'd, megaupload doesnt care about little things like that.

Halo CE General Discussion » Valhalla BSP 75% (animated gif) Yesterday @ 05:45 PM (Total replies: 15)

seems off scale, smaller.


Quote: --- Original message by: 032 Mendicant Bias

ASP dmr =o


remove the extrudes on the stock, especially on the right side.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Yesterday @ 02:47 PM (Total replies: 7368)

Fix your poly distribution, you have too many polys on such a flat area.

Halo CE General Discussion » Halo Reach Discussion Sep 8, 2010 06:24 PM (Total replies: 1210)

doesn't seem very winter.


you leaked.


what does it have to do with Halo Reach? Since it was made in 2009.

Halo CE General Discussion » Halo Reach Discussion Sep 8, 2010 02:56 PM (Total replies: 1210)

Halo Reach - Deliver Hope Live Action Trailer - Extended
http://www.youtube.com/watch?v=DKRlWLDWhGI

Halo CE General Discussion » Halo Reach Discussion Sep 8, 2010 06:14 AM (Total replies: 1210)

Quote: --- Original message by: Wrath
http://www.youtube.com/watch?v=jazNKi85jJg&feature=fvwk

This trailer is *Spoiler* FREE!!


its not a trailer, its called a "preview".

http://www.xbox.com/en-US/games/splash/h/haloreach/countdown/default.htm

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Sep 8, 2010 06:11 AM (Total replies: 2870)

Quote: --- Original message by: Insane AlphaBeta
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
tryhard.

Look who's talking.

look whos still modding.

Modeling*
And it doesn't change the fact that you're still a tryhard.
a tryhard? he seems more like a troll =/

fite?

i beat you.

Halo CE General Discussion » [WIP]Medical Block Sep 7, 2010 09:46 PM (Total replies: 43)

Just block the flag hallway with doors, like this:


Halo CE General Discussion » Weapons - Works in Process thread [WIP] Sep 7, 2010 09:42 PM (Total replies: 7368)

why are the normals on the stock flipped backwards.

Halo CE General Discussion » [WIP]Medical Block Sep 7, 2010 06:36 PM (Total replies: 43)

Wait, so you can just go straight down the hallway to the flags? As in you can see the flags straight across? That won't make for good gameplay.

Halo CE General Discussion » DMR fire sound Sep 7, 2010 03:05 PM (Total replies: 4)

doesn't last long enough, and it sounds like there are 2 dmrs firing.

Halo CE General Discussion » Halo Script Extractor Sep 7, 2010 02:36 PM (Total replies: 70)

void is basically a do not do script. it wont run unless its changed to startup, continuous, or static.


Time: Fri September 10, 2010 9:54 PM 100 ms.
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