| Joined: |
Jan 14, 2008 01:48 PM |
| Last Post: |
Today @ 09:13 PM |
| Last Visit: |
Today @ 09:13 PM |
| Website: |
http://advance.wmclan.net/ |
| Location: |
USA |
| Occupation: |
|
| Interests: |
|
| Your Age: |
15 |
| What Games do you play: |
FPS/3PS, Shooters, Adventure, Arcade, Action, Racing |
| Avatar: |
http://advance.wmclan.com/
|
|
| Email: |
{hidden} |
| AIM: |
advancebbo |
| MSN IM: |
|
Send Private Message
|
Advancebo has contributed to 11313 posts out of 289906 total posts
(3.90%) in 971 days (11.65 posts per day).
20 Most recent posts:
Quote: --- Original message by: Amazingcuziam progress is always cool :) crit please :D
You don't model in the numbers, you just make them 2 flat planes.
Fix all those non planars, mainly at the top, and in the bottom floor. And remove those extrudes you have the right side, by the ramp, their only extruded once in halo 3. Also the front ramp, on the main man cannon, should
Also, it gets annoying, since its harder to focus on the details. Its pretty useless, since the render is already of a 3d model.
Quote: --- Original message by: AGLion Those ripped textures or custom? Either way, it's pretty damn hot.
learn to interpret his sentence.
not much of a wip.
Quote: --- Original message by: MoooseGuy
Since my only connection to the internet right now is via iPhone
iphone sucks. you are an apple slave.
Quote: --- Original message by: Delicon20 it says it violated terms of service. they prolly thout it was a reach leak and deleted it.
i lol'd, megaupload doesnt care about little things like that.
seems off scale, smaller.
Quote: --- Original message by: 032 Mendicant Bias ASP dmr =o
remove the extrudes on the stock, especially on the right side.
Fix your poly distribution, you have too many polys on such a flat area.
doesn't seem very winter.
you leaked.
what does it have to do with Halo Reach? Since it was made in 2009.
Halo Reach - Deliver Hope Live Action Trailer - Extended http://www.youtube.com/watch?v=DKRlWLDWhGI
its not a trailer, its called a "preview".
http://www.xbox.com/en-US/games/splash/h/haloreach/countdown/default.htm
Quote: --- Original message by: Insane AlphaBetaQuote: --- Original message by: ASP_GRUNTSQuote: --- Original message by: AdvanceboQuote: --- Original message by: ASP_GRUNTSQuote: --- Original message by: Advancebo tryhard. Look who's talking. look whos still modding. Modeling* And it doesn't change the fact that you're still a tryhard. a tryhard? he seems more like a troll =/ fite?
i beat you.
Just block the flag hallway with doors, like this:
why are the normals on the stock flipped backwards.
Wait, so you can just go straight down the hallway to the flags? As in you can see the flags straight across? That won't make for good gameplay.
doesn't last long enough, and it sounds like there are 2 dmrs firing.
void is basically a do not do script. it wont run unless its changed to startup, continuous, or static.
|
|
 |
|