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Joined: Mar 5, 2006 02:46 PM
Last Post: Aug 6, 2010 04:56 PM
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Masters1337 has contributed to 2411 posts out of 289894 total posts (.83%) in 1,651 days (1.46 posts per day).

20 Most recent posts:

ooooh boy

Halo CE General Discussion » Halo Chan Jul 28, 2010 04:14 PM (Total replies: 42)

Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Slayer117
Quote: --- Original message by: DEEhunter
This is Dreadfully Horrible.


FTFY

Hey look, an internet try-hard.

Wait so what does that make you?

Halo CE General Discussion » Halo Chan Jul 28, 2010 08:59 AM (Total replies: 42)

Why is this a good idea?

Halo CE General Discussion » Halo Map Leak Protector Beta Jul 24, 2010 03:17 AM (Total replies: 68)

I could but I don't feel like going through the hassle. you prove to US this is what it is.

Halo CE General Discussion » Halo Map Leak Protector Beta Jul 24, 2010 03:12 AM (Total replies: 68)

Or I'm smarter, more cynical, and know far more about this game and viruses and keyloggers and cons than you.

Quote: --- Original message by: peep210
ok so source code is just text i fact i have about 400 kb of source code ... now some programs have pretty pictures in them mine doesnt ... btw e3p0's alldev is 45 kb

links deleted by admin



Pics can be fakes and post the source code.. this can all be easily faked. Also in addition to giving out malicious programs, all e3pos all dev does is edit something small, this program on the other hand, isn't.

The more you evade and the sillier you sound the less I believe you could pull this off.
Edited by Masters1337 on Jul 24, 2010 at 03:15 AM
Edited by Dennis on Jul 24, 2010 at 02:38 PM

Halo CE General Discussion » Halo Map Leak Protector Beta Jul 24, 2010 03:06 AM (Total replies: 68)

You either a fool or you're in cahoots with the OP.

Halo CE General Discussion » Halo Map Leak Protector Beta Jul 24, 2010 02:45 AM (Total replies: 68)

Quote: --- Original message by: peep210

1) so you want me to post a zip file (i used a install cuz half the ppl i know that play halo dont know what a zip file is)
2) do i sound sketchy cuz you don't believe someone could write a program like this
3) i sound sketchy? and your the one with the keylogger
4) would screenshots help? :)

Also remember rpg_beta6_2 i got to play that before it was on halomaps and i dont know opsy

lin deleted by admin

Edited by peep210 on Jul 24, 2010 at 02:28 AM
Edited by peep210 on Jul 24, 2010 at 02:32 AM

Please do, I'm sure plenty would like to see what this is without running and exe which could be anything. And no, you sound sketchy because you are a new face with a mythical app which is just an exe and if it works it changes what most of us know about map files. I have a keylogger, yes, and I used it once in a situation years ago to do everyone here a favor. Sure, throw in screenshots too.

PS. Saying you had a map before it came out that the creator didn't know about doesn't give you credibility, it makes YOU look like a leaker.
Edited by Dennis on Jul 24, 2010 at 02:37 PM

Halo CE General Discussion » Halo Map Leak Protector Beta Jul 24, 2010 02:20 AM (Total replies: 68)

Quote: --- Original message by: Echo77
...How does this sound sketchy? Where did he mention any possible way he could benefit from this? XD

Apparently you don't remember when we keylogged Hogdriver. The way this works, the files he provided, none of it looks like it should work.

Halo CE General Discussion » Balancing questions Jul 24, 2010 02:12 AM (Total replies: 10)

Quote: --- Original message by: DarkHalo003
If I had a single shot weapon (rifle), does not repeat automatically, one can squeeze off rounds like an H2 pistol, error only when unzoomed, and a GL with 3 grenades, would it be balanced against other people? It is supposed to be a 5sk.

depends on spread and how many bullets per clip, is it based off the DMR?

Halo CE General Discussion » Halo Map Leak Protector Beta Jul 24, 2010 02:11 AM (Total replies: 68)

Be warned guys, this sounds sketchy to me.

Looks like a Trojan or keylogger +1 for OSX.

Boy your dumb, you picked the wrong day to post this.
Edited by Masters1337 on Jul 24, 2010 at 02:15 AM


He uses the name CMT as a way to associate himself with my team and the work we did, you think he's using it because it looks and sounds cool or so he can use our fame so his "work" gets played.


Quote: --- Original message by: Ring127
So, what type of armor is the biped supposed to have? a detaled version of halo 1 armor, or halo wars armor? or a mix of the two?

It's custom based off h1, what a concept.

Quote: --- Original message by: KappaLocust
If you missed CE3 il Duce talked about MPG4, as the theme being covenant. Also a remake of the hit map SnowGrove. And that CMT isnt working on the campaign because of how much work it is.

There is no CMT, these are imposters who use our name and are not us.
Edited by Masters1337 on Jul 23, 2010 at 11:47 PM

Halo CE General Discussion » single player-the good and the bad Jul 23, 2010 08:40 PM (Total replies: 19)

you need to manually switch bsps on b40 and manually load encounters.

a30 do object_destroy_all before going in. Lodex broke something and I could never figure out a real fix. Or you could manually go there when the level starts before things have been spawned, that would probably be the better approach since stuff won't be deleted.
Edited by Masters1337 on Jul 23, 2010 at 08:41 PM


I downloaded but I can't see the biped, it tears up.


So can anyone confirm my theory?

Halo CE General Discussion » Halo Reach Discussion Jul 22, 2010 10:16 PM (Total replies: 1210)

Forge is insane.


o that sux. I expect more from cmt

Halo CE General Discussion » CMT Single Player V2 Jul 22, 2010 08:23 PM (Total replies: 46)

Nope, not corrupt. Just different. It's like a 3 legged man trying to fit into tights. It just doesn't work.


Will MPG4 have destroyable respawnable vehicles? That be so cool if you had people who could do that.


Look at the visor. The cyborg has 2 Mat IDs, each assigned to geometry. Material 1 is the visor, material 2 is the armor and rubber. The visor stays normal, the body tears. The elite is even more high poly than the cyborg, and it doesn't tear. The big difference? the elite has multiple Mat IDs that each have less geometry than the cyborg main body. Rather than have a material that is 10k (just throwing out easy numbers here) make it 2 materials that are 5k each. That seems to have worked on the elite.

Logic, use it if you have it.


Time: Fri September 10, 2010 9:05 PM 220 ms.
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